Chaotic Sword God
Apocalypse Gacha
Necromancer: I Am A Disaster
Martial Cultivator
Aspiring to the Immortal Path
Reincarnation of the Strongest Sword God - Side Stories
Nightmare Assault
I, The Dragon Overlord
Loser System and Berserker Me
Horror Game Designer
There's Absolutely No Problem With The Magic Cards I Made!
Swear Fealty To Me, My Subjects!
Aspiring to the Immortal Path
Chapter 944: Resisting the Mandate of Heaven (2)
Apocalypse Gacha
Chapter 1170- King pearls
Snow-Kissed Rose (GL)
Chapter 16
The Demon King is Too Unfathomable!
Chapter 32: The First Trade
Martial Cultivator
Chapter 619: Old Monk in the Monastery
Chaotic Sword God
Chapter 3827: Discarded
Nightmare Assault
Chapter 244: Fear
Horror Game Designer
Chapter 322: Five Seconds
Apocalypse Gacha
Chapter 1169- See you downstairs
Aspiring to the Immortal Path
Chapter 942: The Fate-Burning Candle
Aspiring to the Immortal Path
Chapter 943: Resisting the Mandate of Heaven (1)
Apocalypse Gacha
Chapter 1168- Level exceeding activation
Snow-Kissed Rose (GL)
Chapter 15
Martial Cultivator
Chapter 618: Vajra's Angry Gaze
Chaotic Sword God
Chapter 3826: The Illusionary Ancestor’s Gift
Nightmare Assault
Chapter 243: Found!
Horror Game Designer
Chapter 321: Gaze
Apocalypse Gacha
Chapter 1167- Kill the kill-stealer
Integrating military training into a game was an outright impossibility. It wasn't an issue of whether the "damned developers" would receive the ire of players but more about whether it would outright cause a player revolt.
In the more liberally designed MMORPGs, it wasn't uncommon to see players slaughtering city NPCs en masse to make a statement or show off their skills. If the NPCs in games like World of Warcraft or Swordsman 3 were sentient, they'd surely have a lot of grievances to air.
But as the saying goes, where there's a will, there's a way.
Employers, who bluntly demanded overwork from their employees, suggesting they slogged through the 996 workweeks so the boss could afford a new Rolls-Royce Phantom, would likely find themselves being smashed in the head with an ashtray by unhappy workers.
However, if this exploitation was rephrased as part of the corporate culture or a pursuit of personal success, one would suddenly find many more willing to embrace the grind, even mocking those who refused to sacrifice their wellbeing for the boss's luxury.
In any case, while it wasn't possible to outright demand players to undergo military training for Yang's conquests, they could be enticed into accepting a militarized command structure reminiscent of semi-feudal times. By prioritizing mission objectives and following orders during combat, players could be encouraged to willingly participate.
For instance, introducing a battle honor system, a superficial military rank system, and offering mass-produced quality equipment as rewards could effectively engage players to invest their passion and youth in the battlefield.
Summoner's Rift, Warsong Gulch, Azeroth, the Celestial Basin, the Silk Road… These were all places where Yang Qiu had spilled his youthful vigor in the past.
The only issue… was that this world wasn't a game, and everything of OtherWorld wasn't data. Moreover, developing new scenes wasn't as simple as pushing developers to work overtime for a few months.
Yang Qiu's approach to this was—"Program
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Special thanks to Tetra editing
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Checkout my other novels:
I'm Really Not The Demon God's Lackey
The Hero Turned Into A Potato And The World Fell To Ruin